mirror of https://github.com/OpenTTD/OpenTTD
(svn r15509) -Codechange: move definition of some Window methods to class definition
parent
b8471e5401
commit
e9378e17c8
422
src/window_gui.h
422
src/window_gui.h
|
@ -30,6 +30,11 @@ DECLARE_ENUM_AS_BIT_SET(FrameFlags);
|
|||
/* wiget.cpp */
|
||||
void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags);
|
||||
|
||||
/* window.cpp */
|
||||
extern Window *_z_front_window;
|
||||
extern Window *_z_back_window;
|
||||
extern Window *_focused_window;
|
||||
|
||||
/**
|
||||
* High level window description
|
||||
*/
|
||||
|
@ -162,26 +167,203 @@ public:
|
|||
Window *z_front; ///< The window in front of us in z-order
|
||||
Window *z_back; ///< The window behind us in z-order
|
||||
|
||||
void HandleButtonClick(byte widget);
|
||||
/**
|
||||
* Sets the enabled/disabled status of a widget.
|
||||
* By default, widgets are enabled.
|
||||
* On certain conditions, they have to be disabled.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @param disab_stat status to use ie: disabled = true, enabled = false
|
||||
*/
|
||||
inline void SetWidgetDisabledState(byte widget_index, bool disab_stat)
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
SB(this->widget[widget_index].display_flags, WIDG_DISABLED, 1, !!disab_stat);
|
||||
}
|
||||
|
||||
void SetWidgetDisabledState(byte widget_index, bool disab_stat);
|
||||
void DisableWidget(byte widget_index);
|
||||
void EnableWidget(byte widget_index);
|
||||
bool IsWidgetDisabled(byte widget_index) const;
|
||||
void SetWidgetHiddenState(byte widget_index, bool hidden_stat);
|
||||
void HideWidget(byte widget_index);
|
||||
void ShowWidget(byte widget_index);
|
||||
bool IsWidgetHidden(byte widget_index) const;
|
||||
void SetFocusedWidget(byte widget_index);
|
||||
bool IsWidgetGloballyFocused(byte widget_index) const;
|
||||
bool IsWidgetFocused(byte widget_index) const;
|
||||
void SetWidgetLoweredState(byte widget_index, bool lowered_stat);
|
||||
void ToggleWidgetLoweredState(byte widget_index);
|
||||
void LowerWidget(byte widget_index);
|
||||
void RaiseWidget(byte widget_index);
|
||||
bool IsWidgetLowered(byte widget_index) const;
|
||||
void AlignWidgetRight(byte widget_index_a, byte widget_index_b);
|
||||
int GetWidgetWidth(byte widget_index) const;
|
||||
/**
|
||||
* Sets a widget to disabled.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void DisableWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetDisabledState(widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget to Enabled.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void EnableWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetDisabledState(widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the enabled/disabled status of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @return status of the widget ie: disabled = true, enabled = false
|
||||
*/
|
||||
inline bool IsWidgetDisabled(byte widget_index) const
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
return HasBit(this->widget[widget_index].display_flags, WIDG_DISABLED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the hidden/shown status of a widget.
|
||||
* By default, widgets are visible.
|
||||
* On certain conditions, they have to be hidden.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @param hidden_stat status to use ie. hidden = true, visible = false
|
||||
*/
|
||||
inline void SetWidgetHiddenState(byte widget_index, bool hidden_stat)
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
SB(this->widget[widget_index].display_flags, WIDG_HIDDEN, 1, !!hidden_stat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget hidden.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void HideWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetHiddenState(widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget visible.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void ShowWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetHiddenState(widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the visibility of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @return status of the widget ie: hidden = true, visible = false
|
||||
*/
|
||||
inline bool IsWidgetHidden(byte widget_index) const
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
return HasBit(this->widget[widget_index].display_flags, WIDG_HIDDEN);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set focus within this window to given widget. The function however don't
|
||||
* change which window that has focus.
|
||||
* @param widget_index : index of the widget in the window to set focus to
|
||||
*/
|
||||
inline void SetFocusedWidget(byte widget_index)
|
||||
{
|
||||
if (widget_index < this->widget_count) {
|
||||
/* Repaint the widget that loss focus. A focused edit box may else leave the caret left on the screen */
|
||||
if (this->focused_widget && this->focused_widget - this->widget != widget_index) {
|
||||
this->InvalidateWidget(this->focused_widget - this->widget);
|
||||
}
|
||||
this->focused_widget = &this->widget[widget_index];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if given widget is focused within this window
|
||||
* @param widget_index : index of the widget in the window to check
|
||||
* @return true if given widget is the focused window in this window
|
||||
*/
|
||||
inline bool IsWidgetFocused(byte widget_index) const
|
||||
{
|
||||
return this->focused_widget == &this->widget[widget_index];
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if given widget has user input focus. This means that both the window
|
||||
* has focus and that the given widget has focus within the window.
|
||||
* @param widget_index : index of the widget in the window to check
|
||||
* @return true if given widget is the focused window in this window and this window has focus
|
||||
*/
|
||||
inline bool IsWidgetGloballyFocused(byte widget_index) const
|
||||
{
|
||||
return _focused_window == this && IsWidgetFocused(widget_index);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the lowered/raised status of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @param lowered_stat status to use ie: lowered = true, raised = false
|
||||
*/
|
||||
inline void SetWidgetLoweredState(byte widget_index, bool lowered_stat)
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
SB(this->widget[widget_index].display_flags, WIDG_LOWERED, 1, !!lowered_stat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Invert the lowered/raised status of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void ToggleWidgetLoweredState(byte widget_index)
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
ToggleBit(this->widget[widget_index].display_flags, WIDG_LOWERED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks a widget as lowered.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void LowerWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetLoweredState(widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks a widget as raised.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void RaiseWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetLoweredState(widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the lowered state of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @return status of the widget ie: lowered = true, raised= false
|
||||
*/
|
||||
inline bool IsWidgetLowered(byte widget_index) const
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
return HasBit(this->widget[widget_index].display_flags, WIDG_LOWERED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Align widgets a and b next to each other.
|
||||
* @param widget_index_a the left widget
|
||||
* @param widget_index_b the right widget (fixed)
|
||||
*/
|
||||
inline void AlignWidgetRight(byte widget_index_a, byte widget_index_b)
|
||||
{
|
||||
assert(widget_index_a < this->widget_count);
|
||||
assert(widget_index_b < this->widget_count);
|
||||
int w = this->widget[widget_index_a].right - this->widget[widget_index_a].left;
|
||||
this->widget[widget_index_a].right = this->widget[widget_index_b].left - 1;
|
||||
this->widget[widget_index_a].left = this->widget[widget_index_a].right - w;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the width of a widget.
|
||||
* @param widget_index the widget
|
||||
* @return width of the widget
|
||||
*/
|
||||
inline int GetWidgetWidth(byte widget_index) const
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
return this->widget[widget_index].right - this->widget[widget_index].left + 1;
|
||||
}
|
||||
|
||||
void HandleButtonClick(byte widget);
|
||||
bool HasWidgetOfType(WidgetType widget_type) const;
|
||||
|
||||
void RaiseButtons();
|
||||
|
@ -436,11 +618,6 @@ void GuiShowTooltips(StringID str, uint paramcount = 0, const uint64 params[] =
|
|||
/* widget.cpp */
|
||||
int GetWidgetFromPos(const Window *w, int x, int y);
|
||||
|
||||
/* window.cpp */
|
||||
extern Window *_z_front_window;
|
||||
extern Window *_z_back_window;
|
||||
extern Window *_focused_window;
|
||||
|
||||
/** Iterate over all windows */
|
||||
#define FOR_ALL_WINDOWS_FROM_BACK_FROM(w, start) for (w = start; w != NULL; w = w->z_front) if (w->window_class != WC_INVALID)
|
||||
#define FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, start) for (w = start; w != NULL; w = w->z_back) if (w->window_class != WC_INVALID)
|
||||
|
@ -480,201 +657,4 @@ void SetVScrollCount(Window *w, int num);
|
|||
void SetVScroll2Count(Window *w, int num);
|
||||
void SetHScrollCount(Window *w, int num);
|
||||
|
||||
|
||||
/**
|
||||
* Sets the enabled/disabled status of a widget.
|
||||
* By default, widgets are enabled.
|
||||
* On certain conditions, they have to be disabled.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @param disab_stat status to use ie: disabled = true, enabled = false
|
||||
*/
|
||||
inline void Window::SetWidgetDisabledState(byte widget_index, bool disab_stat)
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
SB(this->widget[widget_index].display_flags, WIDG_DISABLED, 1, !!disab_stat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget to disabled.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void Window::DisableWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetDisabledState(widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget to Enabled.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void Window::EnableWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetDisabledState(widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the enabled/disabled status of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @return status of the widget ie: disabled = true, enabled = false
|
||||
*/
|
||||
inline bool Window::IsWidgetDisabled(byte widget_index) const
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
return HasBit(this->widget[widget_index].display_flags, WIDG_DISABLED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the hidden/shown status of a widget.
|
||||
* By default, widgets are visible.
|
||||
* On certain conditions, they have to be hidden.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @param hidden_stat status to use ie. hidden = true, visible = false
|
||||
*/
|
||||
inline void Window::SetWidgetHiddenState(byte widget_index, bool hidden_stat)
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
SB(this->widget[widget_index].display_flags, WIDG_HIDDEN, 1, !!hidden_stat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget hidden.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void Window::HideWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetHiddenState(widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget visible.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void Window::ShowWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetHiddenState(widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the visibility of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @return status of the widget ie: hidden = true, visible = false
|
||||
*/
|
||||
inline bool Window::IsWidgetHidden(byte widget_index) const
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
return HasBit(this->widget[widget_index].display_flags, WIDG_HIDDEN);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set focus within this window to given widget. The function however don't
|
||||
* change which window that has focus.
|
||||
* @param widget_index : index of the widget in the window to set focus to
|
||||
*/
|
||||
inline void Window::SetFocusedWidget(byte widget_index)
|
||||
{
|
||||
if (widget_index < this->widget_count) {
|
||||
/* Repaint the widget that loss focus. A focused edit box may else leave the caret left on the screen */
|
||||
if (this->focused_widget && this->focused_widget - this->widget != widget_index) {
|
||||
this->InvalidateWidget(this->focused_widget - this->widget);
|
||||
}
|
||||
this->focused_widget = &this->widget[widget_index];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if given widget has user input focus. This means that both the window
|
||||
* has focus and that the given widget has focus within the window.
|
||||
* @param widget_index : index of the widget in the window to check
|
||||
* @return true if given widget is the focused window in this window and this window has focus
|
||||
*/
|
||||
inline bool Window::IsWidgetGloballyFocused(byte widget_index) const
|
||||
{
|
||||
return _focused_window == this && IsWidgetFocused(widget_index);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if given widget is focused within this window
|
||||
* @param widget_index : index of the widget in the window to check
|
||||
* @return true if given widget is the focused window in this window
|
||||
*/
|
||||
inline bool Window::IsWidgetFocused(byte widget_index) const
|
||||
{
|
||||
return this->focused_widget == &this->widget[widget_index];
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the lowered/raised status of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @param lowered_stat status to use ie: lowered = true, raised = false
|
||||
*/
|
||||
inline void Window::SetWidgetLoweredState(byte widget_index, bool lowered_stat)
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
SB(this->widget[widget_index].display_flags, WIDG_LOWERED, 1, !!lowered_stat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Invert the lowered/raised status of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void Window::ToggleWidgetLoweredState(byte widget_index)
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
ToggleBit(this->widget[widget_index].display_flags, WIDG_LOWERED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks a widget as lowered.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void Window::LowerWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetLoweredState(widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks a widget as raised.
|
||||
* @param widget_index index of this widget in the window
|
||||
*/
|
||||
inline void Window::RaiseWidget(byte widget_index)
|
||||
{
|
||||
SetWidgetLoweredState(widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the lowered state of a widget.
|
||||
* @param widget_index index of this widget in the window
|
||||
* @return status of the widget ie: lowered = true, raised= false
|
||||
*/
|
||||
inline bool Window::IsWidgetLowered(byte widget_index) const
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
return HasBit(this->widget[widget_index].display_flags, WIDG_LOWERED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Align widgets a and b next to each other.
|
||||
* @param widget_index_a the left widget
|
||||
* @param widget_index_b the right widget (fixed)
|
||||
*/
|
||||
inline void Window::AlignWidgetRight(byte widget_index_a, byte widget_index_b)
|
||||
{
|
||||
assert(widget_index_a < this->widget_count);
|
||||
assert(widget_index_b < this->widget_count);
|
||||
int w = this->widget[widget_index_a].right - this->widget[widget_index_a].left;
|
||||
this->widget[widget_index_a].right = this->widget[widget_index_b].left - 1;
|
||||
this->widget[widget_index_a].left = this->widget[widget_index_a].right - w;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the width of a widget.
|
||||
* @param widget_index the widget
|
||||
* @return width of the widget
|
||||
*/
|
||||
inline int Window::GetWidgetWidth(byte widget_index) const
|
||||
{
|
||||
assert(widget_index < this->widget_count);
|
||||
return this->widget[widget_index].right - this->widget[widget_index].left + 1;
|
||||
}
|
||||
|
||||
#endif /* WINDOW_GUI_H */
|
||||
|
|
Loading…
Reference in New Issue