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(svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation..
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@@ -1337,7 +1337,7 @@ static void TileLoop_Road(TileIndex tile)
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if (t->road_build_months != 0 &&
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(DistanceManhattan(t->xy, tile) < 8 || grp != HZB_TOWN_EDGE) &&
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IsNormalRoad(tile) && CountBits(GetAllRoadBits(tile)) > 1 ) {
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if (GetTileSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile) && Chance16(1, 40)) {
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if (GetFoundationSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile) && Chance16(1, 40)) {
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StartRoadWorks(tile);
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SndPlayTileFx(SND_21_JACKHAMMER, tile);
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