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(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.

-Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings.
   -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain)
This commit is contained in:
celestar
2006-04-18 08:50:17 +00:00
parent 62f7907d3a
commit e75e4e8f74
7 changed files with 17 additions and 10 deletions

View File

@@ -682,7 +682,7 @@ static const OldChunks station_chunk[] = {
OCL_SVAR( OC_UINT8, Station, blocked_months_obsolete ),
OCL_NULL( 1 ), // Unknown
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Station, airport_flags ),
OCL_SVAR( OC_UINT16, Station, last_vehicle ),
OCL_NULL( 2 ), // last_vehicle. now last_vehicle_type
OCL_NULL( 4 ), // Junk at end of chunk