diff --git a/src/network/core/tcp_content.cpp b/src/network/core/tcp_content.cpp index 164f8de3c3..ecef92a4f1 100644 --- a/src/network/core/tcp_content.cpp +++ b/src/network/core/tcp_content.cpp @@ -152,12 +152,6 @@ void NetworkContentSocketHandler::Close() this->sock = INVALID_SOCKET; } -/** - * Defines a simple (switch) case for each network packet - * @param type the packet type to create the case for - */ -#define CONTENT_COMMAND(type) case type: return this->NetworkPacketReceive_ ## type ## _command(p); break; - /** * Handle the given packet, i.e. pass it to the right * parser receive command. diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp index 64b7ba97a8..711d6a2b7f 100644 --- a/src/network/core/tcp_game.cpp +++ b/src/network/core/tcp_game.cpp @@ -56,12 +56,6 @@ NetworkRecvStatus NetworkGameSocketHandler::CloseConnection(bool error) } -/** - * Defines a simple (switch) case for each network packet - * @param type the packet type to create the case for - */ -#define GAME_COMMAND(type) case type: return this->NetworkPacketReceive_ ## type ## _command(p); break; - /** * Handle the given packet, i.e. pass it to the right parser receive command. * @param p the packet to handle diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index 4c74af3f63..ff6ecc6d17 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -282,12 +282,6 @@ void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo } } -/** - * Defines a simple (switch) case for each network packet - * @param type the packet type to create the case for - */ -#define UDP_COMMAND(type) case type: this->NetworkPacketReceive_ ## type ## _command(p, client_addr); break; - /** * Handle an incoming packets by sending it to the correct function. * @param p the received packet