diff --git a/src/network/network.cpp b/src/network/network.cpp index 156859a403..662f49d176 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -711,7 +711,7 @@ static void NetworkInitGameInfo() /* There should be always space for the server. */ assert(NetworkClientInfo::CanAllocateItem()); NetworkClientInfo *ci = new NetworkClientInfo(CLIENT_ID_SERVER); - ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : _local_company; + ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : COMPANY_FIRST; strecpy(ci->client_name, _settings_client.network.client_name, lastof(ci->client_name)); }