From e51a513eb812e61470a0f98689f43cda25971e94 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 19 Jun 2007 15:56:03 +0000 Subject: [PATCH] (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. --- src/road_cmd.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 59ffe28bb0..78f763cdbc 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -992,13 +992,6 @@ static void DrawRoadBits(TileInfo* ti) DrawGroundSprite(image, pal); - if (road != ROAD_NONE) { - DisallowedRoadDirections drd = GetDisallowedRoadDirections(ti->tile); - if (drd != DRD_NONE) { - DrawRoadDetail(SPR_ONEWAY_BASE + drd - 1 + ((road == ROAD_X) ? 0 : 3), ti, 8, 8, 0); - } - } - /* For tram we overlay the road graphics with either tram tracks only * (when there is actual road beneath the trams) or with tram tracks * and some dirts which hides the road graphics */ @@ -1012,6 +1005,13 @@ static void DrawRoadBits(TileInfo* ti) DrawGroundSprite(image, pal); } + if (road != ROAD_NONE) { + DisallowedRoadDirections drd = GetDisallowedRoadDirections(ti->tile); + if (drd != DRD_NONE) { + DrawRoadDetail(SPR_ONEWAY_BASE + drd - 1 + ((road == ROAD_X) ? 0 : 3), ti, 8, 8, 0); + } + } + if (HasRoadWorks(ti->tile)) { /* Road works */ DrawGroundSprite((road | tram) & ROAD_X ? SPR_EXCAVATION_X : SPR_EXCAVATION_Y, PAL_NONE);