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(svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
for all human players (Player #), not only for the first 2
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@@ -83,7 +83,7 @@ void SubtractMoneyFromPlayer(int32 cost);
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void SubtractMoneyFromPlayerFract(byte player, int32 cost);
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bool CheckOwnership(byte owner);
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bool CheckTileOwnership(uint tile);
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StringID GetPlayerNameString(byte player);
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StringID GetPlayerNameString(byte player, byte index);
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/* standard */
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void ShowInfo(const char *str);
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