mirror of https://github.com/OpenTTD/OpenTTD
Fix #8437: Crash when using certain heliports with rotated airports
parent
619d714923
commit
e21302f481
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@ -949,7 +949,14 @@ static bool AircraftController(Aircraft *v)
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return false;
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}
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/* Vehicle is now at the airport. */
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/* Vehicle is now at the airport.
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* Helicopter has arrived at the target landing pad, so the current position is also where it should land.
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* Except for Oilrigs which are special due to being a 1x1 station, and helicopters land outside it. */
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if (st->airport.type != AT_OILRIG) {
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x = v->x_pos;
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y = v->y_pos;
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tile = TileVirtXY(x, y);
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}
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v->tile = tile;
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/* Find altitude of landing position. */
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