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(svn r7330) -Fix (r7304): Data invalidation doesn't always happen as the local
player, resulting in an empty vehicle purchase list. Specify the player as an argument to IsEngineBuildable()
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@@ -743,7 +743,7 @@ int32 CmdBuildRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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uint num_vehicles;
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/* Check if the engine-type is valid (for the player) */
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if (!IsEngineBuildable(p1, VEH_Train)) return_cmd_error(STR_ENGINE_NOT_BUILDABLE);
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if (!IsEngineBuildable(p1, VEH_Train, _current_player)) return_cmd_error(STR_ENGINE_NOT_BUILDABLE);
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/* Check if the train is actually being built in a depot belonging
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* to the player. Doesn't matter if only the cost is queried */
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