diff --git a/ttd.c b/ttd.c index 73966b8c1d..1ea0ef0150 100644 --- a/ttd.c +++ b/ttd.c @@ -1093,10 +1093,6 @@ bool AfterLoadGame(uint version) CheckIsPlayerActive(); } - // in case the player doesn't exist, create one (for scenario) - if (!_players[0].is_active) - DoStartupNewPlayer(false); - DoZoomInOut(ZOOM_NONE); // update button status MarkWholeScreenDirty();