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(svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join

This commit is contained in:
rubidium
2010-08-15 11:58:20 +00:00
parent bdb4ae940d
commit e1d35cba6d
2 changed files with 9 additions and 0 deletions

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@@ -937,6 +937,9 @@ void NetworkDisconnect(bool blocking)
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
NetworkClose();
/* Reinitialize the UDP stack, i.e. close all existing connections. */
NetworkUDPInitialize();
}
/**