mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-31 02:19:09 +00:00
(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
This commit is contained in:
@@ -3183,14 +3183,15 @@ static void AiStateBuildRoadVehicles(Player *p)
|
||||
const AiDefaultBlockData *ptr;
|
||||
TileIndex tile;
|
||||
uint loco_id;
|
||||
int veh, i;
|
||||
EngineID veh;
|
||||
int i;
|
||||
|
||||
ptr = _road_default_block_data[p->ai.src.cur_building_rule]->data;
|
||||
for(;ptr->mode != 0;ptr++) {}
|
||||
tile = TILE_ADD(p->ai.src.use_tile, ToTileIndexDiff(ptr->tileoffs));
|
||||
|
||||
veh = AiChooseRoadVehToBuild(p->ai.cargo_type, p->player_money, tile);
|
||||
if (veh == -1) {
|
||||
if (veh == INVALID_ENGINE) {
|
||||
p->ai.state = AIS_0;
|
||||
return;
|
||||
}
|
||||
|
Reference in New Issue
Block a user