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(svn r26157) -Feature: [NewGRF] Vehicle variable 4D for determining the position within an articulated vehicle.
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@@ -627,6 +627,17 @@ static uint32 VehicleGetVariable(Vehicle *v, const VehicleScopeResolver *object,
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if (!v->IsPrimaryVehicle()) return 0;
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return v->GetCurrentMaxSpeed();
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case 0x4D: // Position within articulated vehicle
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if (!HasBit(v->grf_cache.cache_valid, NCVV_POSITION_IN_VEHICLE)) {
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byte artic_before = 0;
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for (const Vehicle *u = v; u->IsArticulatedPart(); u = u->Previous()) artic_before++;
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byte artic_after = 0;
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for (const Vehicle *u = v; u->HasArticulatedPart(); u = u->Next()) artic_after++;
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v->grf_cache.position_in_vehicle = artic_before | artic_after << 8;
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SetBit(v->grf_cache.cache_valid, NCVV_POSITION_IN_VEHICLE);
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}
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return v->grf_cache.position_in_vehicle;
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/* Variables which use the parameter */
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case 0x60: // Count consist's engine ID occurrence
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if (v->type != VEH_TRAIN) return v->GetEngine()->grf_prop.local_id == parameter ? 1 : 0;
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@@ -1293,6 +1304,7 @@ void FillNewGRFVehicleCache(const Vehicle *v)
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{ 0x41, NCVV_POSITION_SAME_ID_LENGTH },
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{ 0x42, NCVV_CONSIST_CARGO_INFORMATION },
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{ 0x43, NCVV_COMPANY_INFORMATION },
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{ 0x4D, NCVV_POSITION_IN_VEHICLE },
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};
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assert_compile(NCVV_END == lengthof(cache_entries));
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