From de0607fb80d2b0b08e15e5e8aec4aa2020efc77b Mon Sep 17 00:00:00 2001 From: celestar Date: Fri, 21 Apr 2006 20:08:25 +0000 Subject: [PATCH] (svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased --- roadveh_cmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/roadveh_cmd.c b/roadveh_cmd.c index 574d4afb51..4f8da89b1e 100644 --- a/roadveh_cmd.c +++ b/roadveh_cmd.c @@ -1110,7 +1110,7 @@ do_it:; if (best_track == -1) best_track = i; // in case we don't find the path, just pick a track frd.maxtracklen = (uint)-1; frd.mindist = (uint)-1; - FollowTrack(tile, 0x3000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd); + FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd); if (frd.mindist < best_dist || (frd.mindist==best_dist && frd.maxtracklen < best_maxlen)) { best_dist = frd.mindist;