mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-26 16:09:10 +00:00
(svn r1426) -Codechange: cleaned up the reference code in the saveload routines
-Codechange: removed next_in_chain_old, and saved ->next for Vehicles (and bumped savegame revision for that to version 4.4) -Codechange: Added _sl.full_version, which has both major and minor version
This commit is contained in:
@@ -37,6 +37,7 @@ typedef struct {
|
||||
byte block_mode;
|
||||
bool error;
|
||||
byte version;
|
||||
uint16 full_version;
|
||||
|
||||
int obj_len;
|
||||
int array_index, last_array_index;
|
||||
@@ -73,6 +74,7 @@ enum {
|
||||
REF_VEHICLE = 1,
|
||||
REF_STATION = 2,
|
||||
REF_TOWN = 3,
|
||||
REF_VEHICLE_OLD = 4,
|
||||
};
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user