mirror of https://github.com/OpenTTD/OpenTTD
Fix #12825: Crash when opening road toolbar in scenario editor
Due to attempt to access missing road waypoint buttonpull/12638/head
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@ -825,7 +825,7 @@ struct BuildRoadToolbarWindow : Window {
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void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
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void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
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{
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{
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if (this->IsWidgetLowered(WID_ROT_BUILD_WAYPOINT)) CheckRedrawRoadWaypointCoverage(this);
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if (_game_mode == GM_NORMAL && this->IsWidgetLowered(WID_ROT_BUILD_WAYPOINT)) CheckRedrawRoadWaypointCoverage(this);
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}
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}
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/**
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/**
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