mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-15 02:29:10 +00:00
(svn r14947) -Fix [FS#2519]: vehicle following did not update the location from where to smooth scroll, thus any new viewport center would smooth scroll from the location where you were just before you started following the vehicle
This commit is contained in:
@@ -1594,6 +1594,8 @@ void UpdateViewportPosition(Window *w)
|
||||
const Vehicle* veh = GetVehicle(w->viewport->follow_vehicle);
|
||||
Point pt = MapXYZToViewport(vp, veh->x_pos, veh->y_pos, veh->z_pos);
|
||||
|
||||
w->viewport->scrollpos_x = pt.x;
|
||||
w->viewport->scrollpos_y = pt.y;
|
||||
SetViewportPosition(w, pt.x, pt.y);
|
||||
} else {
|
||||
/* Ensure the destination location is within the map */
|
||||
|
Reference in New Issue
Block a user