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(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
-Codechange: introduced DestinationID, which is in fact an union of several types Used in Order struct, so no longer StationID is abused for all targets. Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
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@@ -85,8 +85,8 @@ public:
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void SetDestination(Vehicle* v)
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{
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if (v->current_order.type == OT_GOTO_STATION) {
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m_destTile = CalcStationCenterTile(v->current_order.station);
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m_dest_station_id = v->current_order.station;
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m_destTile = CalcStationCenterTile(v->current_order.dest.station);
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m_dest_station_id = v->current_order.dest.station;
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m_destTrackdirs = INVALID_TRACKDIR_BIT;
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} else {
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m_destTile = v->dest_tile;
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