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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-19 20:49:11 +00:00

(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one.

This commit is contained in:
truebrain
2011-12-21 12:25:10 +00:00
parent 0f8360eee9
commit da8777d4e5
5 changed files with 20 additions and 6 deletions

View File

@@ -16,6 +16,7 @@
#include "../window_func.h"
#include "../error.h"
#include "../ai/ai.hpp"
#include "../game/game.hpp"
#include "../base_media_base.h"
#include "../sortlist_type.h"
#include "../querystring_gui.h"
@@ -130,6 +131,10 @@ public:
case CONTENT_TYPE_AI_LIBRARY:
/* AI::Rescan calls the scanner. */
break;
case CONTENT_TYPE_GAME:
case CONTENT_TYPE_GAME_LIBRARY:
/* Game::Rescan calls the scanner. */
break;
case CONTENT_TYPE_BASE_GRAPHICS:
case CONTENT_TYPE_BASE_SOUNDS:
@@ -161,6 +166,11 @@ public:
AI::Rescan();
break;
case CONTENT_TYPE_GAME:
case CONTENT_TYPE_GAME_LIBRARY:
Game::Rescan();
break;
case CONTENT_TYPE_BASE_GRAPHICS:
BaseGraphics::FindSets();
SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);