diff --git a/changelog.txt b/changelog.txt index 80b616fe8c..8009a63a55 100644 --- a/changelog.txt +++ b/changelog.txt @@ -48,7 +48,6 @@ Add: Latvian Lats currency (#11691) Add: Horizontal scroll for script debug log (#11597) Add: GUI options to select sprite font and AA mode for all fonts (#11593) Add: Website button for basesets in Game Options window, the Game Script settings window and AI settings window (#11512) -Add: Debug tool to draw widget outlines (#11401) Add: [Emscripten] Support for bootstrapping (#11109) Add: Hotkey to focus town / industry directory filter box (#11030) Add: {COLOUR} control code to allow colour changes at runtime (#10687) @@ -59,7 +58,7 @@ Add: Alternative setting for right-click close window option to exclude pinned w Add: Allow autoreplace with same model vehicle (#7729) Add: [NewGRF] Allow inspection of road tiles and airports (#11282, #11323) Add: [NewGRF] Station variable 6B to get extended station id of nearby tiles (#10953) -Add: [NewGRF] string code "9A 21" to display force from textstack (#10782) +Add: [NewGRF] String code "9A 21" to display force from textstack (#10782) Add: [NewGRF] Station property 1C/1D to set name/classname (#10672) Add: [Script] Optional filter parameter to ScriptXXXList constructors (#11698,#11663) Add: [Script] AI/GS Time Mode to choose between economy (default) and calendar time (#11603) @@ -81,7 +80,6 @@ Change: Set smooth-scrolling on by default (#11860) Change: Disable building rail infrastructure if train build limit is zero (#11847) Change: Invalidate music volume when restarting music playback on Windows (#11836) Change: Make street lights transparent with houses (#11828) -Change: Be more resilient against missing towns when loading TTO/TTD saves (#11786) Change: Redesign script debug window (#11782) Change: Reorganize Settings menu items (#11683) Change: Set amount of smoke/sparks to "realistic" by default (#11624) @@ -115,7 +113,7 @@ Change: Enable "Forbid 90 degree turns" setting by default (#11160) Change: Do not allow mixing road/tram types in powered road type list (#11148) Change: Only show platform stopping location in orders when other than default (#11102) Change: Autorail / autoroad tools can start dragging from invalid tiles (#11089) -Change: Make Exclusive Transport Rights more exclusive (#11076) +Change: Only allow buying Exclusive Transport Rights when no one has them (#11076) Change: Remove currency code/symbol suffix from language files (#11061) Change: Add separate setting for server sent commands per frame limit (#11023) Change: Cargo flow legend only shows defined cargo (#10872) @@ -134,7 +132,7 @@ Change: Make tick length 27 milliseconds (#10607) Change: Increase max cargo age and let min cargo payment approach zero (#10596) Change: Show buy company dialog window even when playing in the AI company (#10459) Change: Use HTTPS for content-service connections (#10448) -Change: Log AI/GS Squirrel crashes in white text for readability (#10375) +Change: [Script] Log AI/GS Squirrel crashes in white text for readability (#10375) Change: Big UFO disaster targets current location of a random train (#10290) Change: Remove land generator setting from World Generation GUI (#10093) Change: Build signals to the next junction when dragging regardless of the Ctrl state (#9637) @@ -156,12 +154,10 @@ Fix #11918: Houses should only build next to road stops, not any station type (# Fix #11827: Make text layouter aware of ligatures (#11831) Fix #11752: Characters could be repeated when wrapping multi-line text (#11761) Fix #11748: Decreasing service interval value sufficiently would result in it wrapping around (#11749) -Fix #11696: Graphics set parameters missing from survey data (#11764) Fix #11629: Crash when getting the nearest town for rotated airports (#11631) -Fix #11618: Don't try to display unavailable zoom levels in sprite aligner (#11619) Fix #11516: Adjust window size by interface scale during ReInit (#11517) Fix #11515: Changing interface scale could have unintended effects on zoom level (#11615) -Fix #11442: "default" colour in group colour window is not updated when changing master colour (#11614) +Fix #11442: "Default" colour in group colour window is not updated when changing master colour (#11614) Fix #11437: Flipped shorter rail vehicles disappear in windows (#11446) Fix #11413: Incorrect sorting by industry production (#11414) Fix #11407: Don't steal focus from dropdown menus (#11484) @@ -173,27 +169,22 @@ Fix #11261: Airport menu selectability after closing window on a class with no a Fix #11230: Sort by button in group list window could be misaligned (#11231) Fix #11215: Assert in NewGRF parameters window (manual parameter mode) (#11217) Fix #11203: [Linux] Crash when editing CJK characters in edit box (#11204) -Fix #11181: Attempting to read string as int triggers assertion (#11222) Fix #11180: Aircraft crashes could point to the wrong tile (#11184) Fix #11164: Don't create duplicate town names when using 'Many random towns' in the scenario editor (#11165) Fix #11162: Second company colour was not consistently applied to articulated vehicles (#11163) -Fix #11137: Assertion failure due to interpreting string as number (#11138) Fix #11115: Focus the abandon game/exit game windows (#11125) Fix #11096: Increase priority of error and confirmation windows (#11104) Fix #11087: Disable base graphics/sound dropdown outside main menu (#11091) Fix #11054: Prevent translation of currency codes (#11061) Fix #11026: Use real engine name instead of default name for filtering (#11033) Fix #10982: No help text for gamelog command (#10984) -Fix #10926: New free wagons no longer split by type (#11507) Fix #10880: Crash in object window due to incorrect parameter order (#10881) Fix #10868: Crash when Script tries to load large savegame data (#11029) Fix #10811: Allow dragging vehicle in depot to any free row (#11508) -Fix #10763: Display variant groups that consist only of unavailable sub-groups (#11342) Fix #10660: Sprite Font scale affected by viewport zoom level limits (#10668) Fix #10619: Crash loading linkgraph for older savegames (#10620) Fix #10600: 'Replace Vehicles' didn't show numbers >999 (#10680) Fix #10578: Allow to select any version of AI/GS from GUI (#10604) -Fix #10556: Duplication of road infrastructure count updates (#10557) Fix #10522: Link graph tooltip vertical lines were not handled correctly (#10524) Fix #10511: Don't search for depot every tick if one cannot be found (#11548) Fix #10478: Clarify airport noise control setting texts (#11169) @@ -232,7 +223,7 @@ Fix: Calculation of initial engine age was inaccurate (#11660) Fix: Prevent underflow if engine base life is less than 8 years (#11635) Fix: Changing default livery did not propagate to group liveries (#11633) Fix: Window width/height was doubly-scaled with automatic DPI switch (#11598) -Fix: Crash if squirrel compatibility scripts cannot be parsed (#11589) +Fix: [Script] Crash if squirrel compatibility scripts cannot be parsed (#11589) Fix: Don't crash when saving a crashlog save with no main window open (#11586) Fix: Prevent overflow when calculating max town noise (#11564) Fix: Deleting towns did not check for waypoints referencing the town (#11513)