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Codechange: rename sound ids to make more sense. (#8701)

This commit is contained in:
frosch
2021-02-20 19:01:04 +01:00
committed by GitHub
parent cb95b1d2e7
commit d9b4413bc9
21 changed files with 302 additions and 302 deletions

View File

@@ -61,7 +61,7 @@ typedef GUIList<BuildBridgeData> GUIBridgeList; ///< List of bridges, used in #B
void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Failed()) return;
if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, end_tile);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_CONSTRUCTION_BRIDGE, end_tile);
TransportType transport_type = Extract<TransportType, 15, 2>(p2);