mirror of https://github.com/OpenTTD/OpenTTD
(svn r23304) -Add: bump the savegame to start storing the new bits and pieces
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@ -229,8 +229,9 @@
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* 162 22713
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* 163 22767
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* 164 23290
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* 165 23304
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*/
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extern const uint16 SAVEGAME_VERSION = 164; ///< Current savegame version of OpenTTD.
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extern const uint16 SAVEGAME_VERSION = 165; ///< Current savegame version of OpenTTD.
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SavegameType _savegame_type; ///< type of savegame we are loading
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