mirror of https://github.com/OpenTTD/OpenTTD
(svn r5033) -CodeChange: [YAPF] RoadFindPathToStop() can now use YAPF for multistop handling.
parent
ed48b38619
commit
d72ebf6ca3
|
@ -1149,14 +1149,26 @@ found_best_track:;
|
||||||
|
|
||||||
static uint RoadFindPathToStop(const Vehicle *v, TileIndex tile)
|
static uint RoadFindPathToStop(const Vehicle *v, TileIndex tile)
|
||||||
{
|
{
|
||||||
|
uint dist = UINT_MAX;
|
||||||
|
if (_patches.yapf.road_use_yapf) {
|
||||||
|
// use YAPF
|
||||||
|
dist = YapfRoadVehDistanceToTile(v, tile);
|
||||||
|
} else {
|
||||||
|
// use NPF
|
||||||
NPFFindStationOrTileData fstd;
|
NPFFindStationOrTileData fstd;
|
||||||
byte trackdir = GetVehicleTrackdir(v);
|
byte trackdir = GetVehicleTrackdir(v);
|
||||||
|
uint dist = UINT_MAX;
|
||||||
assert(trackdir != 0xFF);
|
assert(trackdir != 0xFF);
|
||||||
|
|
||||||
fstd.dest_coords = tile;
|
fstd.dest_coords = tile;
|
||||||
fstd.station_index = INVALID_STATION; // indicates that the destination is a tile, not a station
|
fstd.station_index = INVALID_STATION; // indicates that the destination is a tile, not a station
|
||||||
|
|
||||||
return NPFRouteToStationOrTile(v->tile, trackdir, &fstd, TRANSPORT_ROAD, v->owner, INVALID_RAILTYPE).best_path_dist;
|
dist = NPFRouteToStationOrTile(v->tile, trackdir, &fstd, TRANSPORT_ROAD, v->owner, INVALID_RAILTYPE).best_path_dist;
|
||||||
|
// change units from NPF_TILE_LENGTH to # of tiles
|
||||||
|
if (dist != UINT_MAX)
|
||||||
|
dist = (dist + NPF_TILE_LENGTH - 1) / NPF_TILE_LENGTH;
|
||||||
|
}
|
||||||
|
return dist;
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef struct RoadDriveEntry {
|
typedef struct RoadDriveEntry {
|
||||||
|
@ -1652,7 +1664,7 @@ void OnNewDay_RoadVeh(Vehicle *v)
|
||||||
DEBUG(ms, 4) (" ---- stop 0x%X is not reachable, not treating further", rs->xy);
|
DEBUG(ms, 4) (" ---- stop 0x%X is not reachable, not treating further", rs->xy);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
badness = (rs->num_vehicles + 1) * (rs->num_vehicles + 1) + dist / NPF_TILE_LENGTH;
|
badness = (rs->num_vehicles + 1) * (rs->num_vehicles + 1) + dist;
|
||||||
|
|
||||||
DEBUG(ms, 4) (" ---- stop 0x%X has %d vehicle%s waiting", rs->xy, rs->num_vehicles, rs->num_vehicles == 1 ? "":"s");
|
DEBUG(ms, 4) (" ---- stop 0x%X has %d vehicle%s waiting", rs->xy, rs->num_vehicles, rs->num_vehicles == 1 ? "":"s");
|
||||||
DEBUG(ms, 4) (" ---- Distance is %u", dist);
|
DEBUG(ms, 4) (" ---- Distance is %u", dist);
|
||||||
|
|
|
@ -13,12 +13,12 @@ struct CFollowTrackT : public FollowTrack_t
|
||||||
{
|
{
|
||||||
CPerformanceTimer* m_pPerf;
|
CPerformanceTimer* m_pPerf;
|
||||||
|
|
||||||
FORCEINLINE CFollowTrackT(Vehicle* v = NULL, CPerformanceTimer* pPerf = NULL)
|
FORCEINLINE CFollowTrackT(const Vehicle* v = NULL, CPerformanceTimer* pPerf = NULL)
|
||||||
{
|
{
|
||||||
Init(v, pPerf);
|
Init(v, pPerf);
|
||||||
}
|
}
|
||||||
|
|
||||||
FORCEINLINE void Init(Vehicle* v, CPerformanceTimer* pPerf)
|
FORCEINLINE void Init(const Vehicle* v, CPerformanceTimer* pPerf)
|
||||||
{
|
{
|
||||||
assert(!IsRailTT() || (v != NULL && v->type == VEH_Train));
|
assert(!IsRailTT() || (v != NULL && v->type == VEH_Train));
|
||||||
m_veh = v;
|
m_veh = v;
|
||||||
|
|
|
@ -9,6 +9,8 @@ Trackdir YapfChooseShipTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir,
|
||||||
Trackdir YapfChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir);
|
Trackdir YapfChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir);
|
||||||
Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs);
|
Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs);
|
||||||
|
|
||||||
|
uint YapfRoadVehDistanceToTile(const Vehicle* v, TileIndex tile);
|
||||||
|
|
||||||
Depot* YapfFindNearestRoadDepot(const Vehicle *v);
|
Depot* YapfFindNearestRoadDepot(const Vehicle *v);
|
||||||
bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed);
|
bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed);
|
||||||
|
|
||||||
|
@ -27,7 +29,7 @@ extern int _aystar_stats_closed_size;
|
||||||
/** Base struct for track followers. */
|
/** Base struct for track followers. */
|
||||||
typedef struct FollowTrack_t
|
typedef struct FollowTrack_t
|
||||||
{
|
{
|
||||||
Vehicle* m_veh;
|
const Vehicle* m_veh;
|
||||||
TileIndex m_old_tile;
|
TileIndex m_old_tile;
|
||||||
Trackdir m_old_td;
|
Trackdir m_old_td;
|
||||||
TileIndex m_new_tile;
|
TileIndex m_new_tile;
|
||||||
|
|
|
@ -57,7 +57,7 @@ protected:
|
||||||
Node* m_pBestIntermediateNode; ///< here should be node closest to the destination if path not found
|
Node* m_pBestIntermediateNode; ///< here should be node closest to the destination if path not found
|
||||||
const YapfSettings *m_settings; ///< current settings (_patches.yapf)
|
const YapfSettings *m_settings; ///< current settings (_patches.yapf)
|
||||||
int m_max_search_nodes; ///< maximum number of nodes we are allowed to visit before we give up
|
int m_max_search_nodes; ///< maximum number of nodes we are allowed to visit before we give up
|
||||||
Vehicle* m_veh; ///< vehicle that we are trying to drive
|
const Vehicle* m_veh; ///< vehicle that we are trying to drive
|
||||||
|
|
||||||
int m_stats_cost_calcs; ///< stats - how many node's costs were calculated
|
int m_stats_cost_calcs; ///< stats - how many node's costs were calculated
|
||||||
int m_stats_cache_hits; ///< stats - how many node's costs were reused from cache
|
int m_stats_cache_hits; ///< stats - how many node's costs were reused from cache
|
||||||
|
@ -111,7 +111,7 @@ public:
|
||||||
- or the open list is empty (no route to destination).
|
- or the open list is empty (no route to destination).
|
||||||
- or the maximum amount of loops reached - m_max_search_nodes (default = 10000)
|
- or the maximum amount of loops reached - m_max_search_nodes (default = 10000)
|
||||||
@return true if the path was found */
|
@return true if the path was found */
|
||||||
inline bool FindPath(Vehicle* v)
|
inline bool FindPath(const Vehicle* v)
|
||||||
{
|
{
|
||||||
m_veh = v;
|
m_veh = v;
|
||||||
|
|
||||||
|
@ -271,7 +271,7 @@ public:
|
||||||
m_nodes.InsertOpenNode(n);
|
m_nodes.InsertOpenNode(n);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vehicle* GetVehicle() const {return m_veh;}
|
const Vehicle* GetVehicle() const {return m_veh;}
|
||||||
|
|
||||||
// methods that should be implemented at derived class Types::Tpf (derived from CYapfBaseT)
|
// methods that should be implemented at derived class Types::Tpf (derived from CYapfBaseT)
|
||||||
|
|
||||||
|
|
|
@ -152,7 +152,7 @@ public:
|
||||||
int first_tile_cost = 0;
|
int first_tile_cost = 0;
|
||||||
int segment_cost = 0;
|
int segment_cost = 0;
|
||||||
int extra_cost = 0;
|
int extra_cost = 0;
|
||||||
Vehicle* v = Yapf().GetVehicle();
|
const Vehicle* v = Yapf().GetVehicle();
|
||||||
|
|
||||||
// start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment
|
// start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment
|
||||||
TileIndex prev_tile = (n.m_parent != NULL) ? n.m_parent->GetLastTile() : INVALID_TILE;
|
TileIndex prev_tile = (n.m_parent != NULL) ? n.m_parent->GetLastTile() : INVALID_TILE;
|
||||||
|
|
|
@ -97,7 +97,7 @@ public:
|
||||||
// add min/max speed penalties
|
// add min/max speed penalties
|
||||||
int min_speed = 0;
|
int min_speed = 0;
|
||||||
int max_speed = F.GetSpeedLimit(&min_speed);
|
int max_speed = F.GetSpeedLimit(&min_speed);
|
||||||
Vehicle* v = Yapf().GetVehicle();
|
const Vehicle* v = Yapf().GetVehicle();
|
||||||
if (max_speed < v->max_speed) segment_cost += 1 * (v->max_speed - max_speed);
|
if (max_speed < v->max_speed) segment_cost += 1 * (v->max_speed - max_speed);
|
||||||
if (min_speed > v->max_speed) segment_cost += 10 * (min_speed - v->max_speed);
|
if (min_speed > v->max_speed) segment_cost += 10 * (min_speed - v->max_speed);
|
||||||
|
|
||||||
|
@ -287,6 +287,46 @@ public:
|
||||||
return next_trackdir;
|
return next_trackdir;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static uint stDistanceToTile(const Vehicle *v, TileIndex tile)
|
||||||
|
{
|
||||||
|
Tpf pf;
|
||||||
|
return pf.DistanceToTile(v, tile);
|
||||||
|
}
|
||||||
|
|
||||||
|
FORCEINLINE uint DistanceToTile(const Vehicle *v, TileIndex dst_tile)
|
||||||
|
{
|
||||||
|
// handle special case - when current tile is the destination tile
|
||||||
|
if (dst_tile == v->tile) {
|
||||||
|
// distance is zero in this case
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// set origin (tile, trackdir)
|
||||||
|
TileIndex src_tile = v->tile;
|
||||||
|
Trackdir src_td = GetVehicleTrackdir(v);
|
||||||
|
Yapf().SetOrigin(src_tile, TrackdirToTrackdirBits(src_td));
|
||||||
|
|
||||||
|
// set destination tile, trackdir
|
||||||
|
// get available trackdirs on the destination tile
|
||||||
|
uint dest_ts = GetTileTrackStatus(dst_tile, TRANSPORT_ROAD);
|
||||||
|
TrackdirBits dst_td_bits = (TrackdirBits)(dest_ts & TRACKDIR_BIT_MASK);
|
||||||
|
Yapf().SetDestination(dst_tile, dst_td_bits);
|
||||||
|
|
||||||
|
// find the best path
|
||||||
|
Yapf().FindPath(v);
|
||||||
|
|
||||||
|
// if path not found - return distance = UINT_MAX
|
||||||
|
uint dist = UINT_MAX;
|
||||||
|
Node* pNode = &Yapf().GetBestNode();
|
||||||
|
if (pNode != NULL) {
|
||||||
|
// path was found or at least suggested
|
||||||
|
// get the path cost estimate
|
||||||
|
dist = pNode->GetCostEstimate();
|
||||||
|
}
|
||||||
|
|
||||||
|
return dist;
|
||||||
|
}
|
||||||
|
|
||||||
static Depot* stFindNearestDepot(Vehicle* v, TileIndex tile, Trackdir td)
|
static Depot* stFindNearestDepot(Vehicle* v, TileIndex tile, Trackdir td)
|
||||||
{
|
{
|
||||||
Tpf pf;
|
Tpf pf;
|
||||||
|
@ -349,6 +389,25 @@ Trackdir YapfChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir)
|
||||||
return td_ret;
|
return td_ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
uint YapfRoadVehDistanceToTile(const Vehicle* v, TileIndex tile)
|
||||||
|
{
|
||||||
|
// default is YAPF type 2
|
||||||
|
typedef uint (*PfnDistanceToTile)(const Vehicle*, TileIndex);
|
||||||
|
PfnDistanceToTile pfnDistanceToTile = &CYapfRoad2::stDistanceToTile; // default: ExitDir, allow 90-deg
|
||||||
|
|
||||||
|
// check if non-default YAPF type should be used
|
||||||
|
if (_patches.yapf.disable_node_optimization)
|
||||||
|
pfnDistanceToTile = &CYapfRoad1::stDistanceToTile; // Trackdir, allow 90-deg
|
||||||
|
|
||||||
|
// measure distance in YAPF units
|
||||||
|
uint dist = pfnDistanceToTile(v, tile);
|
||||||
|
// convert distance to tiles
|
||||||
|
if (dist != UINT_MAX)
|
||||||
|
dist = (dist + 10 - 1) / 10; // TODO: change road YAPF unit from 10 to YAPF_TILE_LENGTH
|
||||||
|
|
||||||
|
return dist;
|
||||||
|
}
|
||||||
|
|
||||||
Depot* YapfFindNearestRoadDepot(const Vehicle *v)
|
Depot* YapfFindNearestRoadDepot(const Vehicle *v)
|
||||||
{
|
{
|
||||||
TileIndex tile = v->tile;
|
TileIndex tile = v->tile;
|
||||||
|
|
Loading…
Reference in New Issue