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(svn r16740) -Codechange: Self-sizing widgets in intro screen, town directory, and found town windows.

This commit is contained in:
alberth
2009-07-04 15:35:36 +00:00
parent 2385aeae3c
commit d65c6cae54
6 changed files with 173 additions and 34 deletions

View File

@@ -574,7 +574,7 @@ void Window::ReInit()
int window_height = this->height;
/* Re-initialize the window from the ground up. No need to change the nested_array, as all widgets stay where they are. */
this->nested_root->SetupSmallestSize();
this->nested_root->SetupSmallestSize(this);
this->nested_root->AssignSizePosition(ST_SMALLEST, 0, 0, this->nested_root->smallest_x, this->nested_root->smallest_y, false, false, false);
this->width = this->nested_root->smallest_x;
this->height = this->nested_root->smallest_y;
@@ -884,7 +884,7 @@ void Window::Initialize(int x, int y, int min_width, int min_height,
if (nested_root != NULL) {
this->nested_root = nested_root;
/* Setup nested_array pointers into the tree. */
int biggest_index = this->nested_root->SetupSmallestSize();
int biggest_index = this->nested_root->SetupSmallestSize(this);
this->nested_array_size = (uint)(biggest_index + 1);
this->nested_array = CallocT<NWidgetCore *>(this->nested_array_size);
this->nested_root->FillNestedArray(this->nested_array, this->nested_array_size);