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(svn r20249) -Codechange: change the newgrf name/description from a char* to a GRFText* to make translations possible
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@@ -20,6 +20,7 @@
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#include "network_internal.h"
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#include "network_udp.h"
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#include "network_gamelist.h"
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#include "../newgrf_text.h"
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NetworkGameList *_network_game_list = NULL;
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@@ -175,7 +176,7 @@ void NetworkAfterNewGRFScan()
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/* Don't know the GRF, so mark game incompatible and the (possibly)
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* already resolved name for this GRF (another server has sent the
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* name of the GRF already */
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c->name = FindUnknownGRFName(c->ident.grfid, c->ident.md5sum, true);
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AddGRFTextToList(&c->name, FindUnknownGRFName(c->ident.grfid, c->ident.md5sum, true));
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c->status = GCS_NOT_FOUND;
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/* If we miss a file, we're obviously incompatible */
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@@ -28,6 +28,7 @@
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#include "../company_base.h"
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#include "../thread/thread.h"
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#include "../rev.h"
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#include "../newgrf_text.h"
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#include "core/udp.h"
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@@ -366,11 +367,11 @@ void ClientNetworkUDPSocketHandler::HandleIncomingNetworkGameInfoGRFConfig(GRFCo
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/* Don't know the GRF, so mark game incompatible and the (possibly)
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* already resolved name for this GRF (another server has sent the
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* name of the GRF already */
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config->name = FindUnknownGRFName(config->ident.grfid, config->ident.md5sum, true);
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AddGRFTextToList(&config->name, FindUnknownGRFName(config->ident.grfid, config->ident.md5sum, true));
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config->status = GCS_NOT_FOUND;
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} else {
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config->filename = f->filename;
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config->name = f->name;
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config->name = DuplicateGRFText(f->name);
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config->info = f->info;
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}
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SetBit(config->flags, GCF_COPY);
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