diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 6ae8e7cdc2..e03a604659 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -265,7 +265,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::CloseConnection(NetworkRecvSta */ if (this->sock == INVALID_SOCKET) return status; - if (status != NETWORK_RECV_STATUS_CONN_LOST && !this->HasClientQuit() && this->status >= STATUS_AUTHORIZED) { + if (status != NETWORK_RECV_STATUS_CONN_LOST && status != NETWORK_RECV_STATUS_SERVER_ERROR && !this->HasClientQuit() && this->status >= STATUS_AUTHORIZED) { /* We did not receive a leave message from this client... */ char client_name[NETWORK_CLIENT_NAME_LENGTH];