diff --git a/table/bridge_land.h b/table/bridge_land.h
index 3859d4fa5b..5de4c1acdd 100644
--- a/table/bridge_land.h
+++ b/table/bridge_land.h
@@ -1,17 +1,33 @@
/* $Id$ */
+/** @file bridge_land.h This file contains all the sprites for bridges
+ * It consists of a number of arrays.
+ *
+ */
+
static const SpriteID _bridge_land_below[] = {
- 0xF8D, 0xFDD,0x11C6, 0xFDD,
-};
-
-static const SpriteID _bridge_transp_below[] = {
- 0x3F3, 0x3F4, 0xF8D, 0xF8D, // without ice
- 0x40D, 0x40E, 0x11C6, 0x11C6, // with ice
-};
-
-static const SpriteID _bridge_transp_overlay[] = {
- 0, 0, 0x534, 0x535, // without ice
- 0, 0, 0x547, 0x548, // with ice
+ SPR_FLAT_GRASS_TILE, SPR_FLAT_WATER_TILE, SPR_FLAT_SNOWY_TILE, SPR_FLAT_WATER_TILE
};
static const PalSpriteID _bridge_sprite_table_2_0[] = {