mirror of https://github.com/OpenTTD/OpenTTD
(svn r17528) -Codechange: use QSortT instead of qsort for sorting FiosItems
parent
67448246d3
commit
ca7f6f5d7a
15
src/fios.cpp
15
src/fios.cpp
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@ -13,6 +13,7 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "core/sort_func.hpp"
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#include "fios.h"
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#include "fileio_func.h"
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#include "tar_type.h"
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@ -43,15 +44,13 @@ extern bool FiosGetDiskFreeSpace(const char *path, uint64 *tot);
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extern void GetOldSaveGameName(const char *file, char *title, const char *last);
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/**
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* Compare two FiosItem's. Used with qsort when sorting the file list.
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* @param a A pointer to the first FiosItem to compare.
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* @param b A pointer to the second FiosItem to compare.
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* Compare two FiosItem's. Used with sort when sorting the file list.
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* @param da A pointer to the first FiosItem to compare.
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* @param db A pointer to the second FiosItem to compare.
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* @return -1, 0 or 1, depending on how the two items should be sorted.
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*/
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int CDECL compare_FiosItems(const void *a, const void *b)
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int CDECL CompareFiosItems(const FiosItem *da, const FiosItem *db)
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{
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const FiosItem *da = (const FiosItem *)a;
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const FiosItem *db = (const FiosItem *)b;
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int r = 0;
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if ((_savegame_sort_order & SORT_BY_NAME) == 0 && da->mtime != db->mtime) {
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@ -309,7 +308,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
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{
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byte order = _savegame_sort_order;
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_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
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qsort(_fios_items.Begin(), _fios_items.Length(), sizeof(FiosItem), compare_FiosItems);
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QSortT(_fios_items.Begin(), _fios_items.Length(), CompareFiosItems);
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_savegame_sort_order = order;
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}
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@ -324,7 +323,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
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scanner.Scan(NULL, subdir, true, true);
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}
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qsort(_fios_items.Get(sort_start), _fios_items.Length() - sort_start, sizeof(FiosItem), compare_FiosItems);
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QSortT(_fios_items.Get(sort_start), _fios_items.Length() - sort_start, CompareFiosItems);
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/* Show drives */
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if (mode != SLD_NEW_GAME) FiosGetDrives();
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@ -115,6 +115,6 @@ void FiosMakeSavegameName(char *buf, const char *name, size_t size);
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/* Determines type of savegame (or tells it is not a savegame) */
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FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last);
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int CDECL compare_FiosItems(const void *a, const void *b);
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int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
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#endif /* FIOS_H */
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@ -40,6 +40,7 @@
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#include "newgrf_cargo.h"
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#include "tilehighlight_func.h"
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#include "querystring_gui.h"
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#include "core/sort_func.hpp"
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#include "table/strings.h"
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@ -1746,9 +1747,7 @@ static void MakeSortedSaveGameList()
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}
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uint s_amount = _fios_items.Length() - sort_start - sort_end;
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if (s_amount > 0) {
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qsort(_fios_items.Get(sort_start), s_amount, sizeof(FiosItem), compare_FiosItems);
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}
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QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
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}
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extern void StartupEngines();
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