diff --git a/network_server.c b/network_server.c index a8172f48ff..f7a25e77ad 100644 --- a/network_server.c +++ b/network_server.c @@ -961,7 +961,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ACK) if (_network_pause_on_join) { DoCommandP(0, 0, 0, NULL, CMD_PAUSE); - NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, "Game unpaused", NETWORK_SERVER_INDEX); + NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, "Game unpaused (client connected)", NETWORK_SERVER_INDEX); } } diff --git a/settings.c b/settings.c index bb01b4137a..c9d431a10a 100644 --- a/settings.c +++ b/settings.c @@ -777,7 +777,7 @@ static const SettingDesc network_settings[] = { {"sync_freq", SDT_UINT16 | SDT_NOSAVE, (void*)100, &_network_sync_freq, NULL}, {"frame_freq", SDT_UINT8 | SDT_NOSAVE, (void*)0, &_network_frame_freq, NULL}, {"max_join_time", SDT_UINT16, (void*)500, &_network_max_join_time, NULL}, - {"pause_on_join", SDT_BOOL, (void*)false, &_network_pause_on_join, NULL}, + {"pause_on_join", SDT_BOOL, (void*)true, &_network_pause_on_join, NULL}, {"server_bind_ip", SDT_STRINGBUF | (lengthof(_network_server_bind_ip_host) << 16), "0.0.0.0", &_network_server_bind_ip_host, NULL}, {"server_port", SDT_UINT, (void*)NETWORK_DEFAULT_PORT, &_network_server_port, NULL}, {"server_advertise",SDT_BOOL, (void*)false, &_network_advertise, NULL},