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(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in

which year the server must restart hisself. (0 = disabled, default value)
This commit is contained in:
truelight
2004-12-23 17:37:26 +00:00
parent 3672ae1118
commit c9645885d0
6 changed files with 50 additions and 2 deletions

8
misc.c
View File

@@ -129,7 +129,7 @@ void CSleep(int milliseconds)
#ifdef __BEOS__
snooze(milliseconds * 1000);
#endif
#if defined(__AMIGA__)
#if defined(__AMIGA__)
{
ULONG signals;
ULONG TimerSigBit = 1 << TimerPort->mp_SigBit;
@@ -145,7 +145,7 @@ void CSleep(int milliseconds)
}
WaitIO((struct IORequest *)TimerRequest);
}
#endif // __AMIGA__
#endif // __AMIGA__
#endif
}
@@ -690,6 +690,10 @@ void IncreaseDate()
RoadVehiclesYearlyLoop();
AircraftYearlyLoop();
ShipsYearlyLoop();
#ifdef ENABLE_NETWORK
if (_network_server)
NetworkServerYearlyLoop();
#endif /* ENABLE_NETWORK */
/* check if we reached 2090, that's the maximum year. */
if (_cur_year == 171) {