1
0
mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-18 03:59:09 +00:00

(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().

- CodeChange: renamed CmdTrainGotoDepot() to CmdSendTrainToDepot() to be consistent with other depot commands.
- CodeChange: 'newgame' console command now calls the unabused GenRandomNewGame(). For the server it still creates a new game, a client quits the game and continues in SP.
- CodeChange: in the game-difficulty window, setup the disabled buttons on window creation, not every redraw.
This commit is contained in:
Darkvater
2005-05-12 00:18:30 +00:00
parent 921cc4e94a
commit c626555f68
9 changed files with 71 additions and 122 deletions

View File

@@ -1433,7 +1433,7 @@ static TrainFindDepotData FindClosestTrainDepot(Vehicle *v)
* @param p1 train to send to the depot
* @param p2 unused
*/
int32 CmdTrainGotoDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
int32 CmdSendTrainToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
TrainFindDepotData tfdd;