diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp index a1a7206bd1..ebf51f87a5 100644 --- a/src/network/network_gamelist.cpp +++ b/src/network/network_gamelist.cpp @@ -11,12 +11,10 @@ */ #include "../stdafx.h" -#include "../debug.h" + #include "../window_func.h" #include "network_internal.h" -#include "network_udp.h" #include "network_gamelist.h" -#include #include "../safeguards.h" diff --git a/src/network/network_query.cpp b/src/network/network_query.cpp index 82dab9e527..82421f09cf 100644 --- a/src/network/network_query.cpp +++ b/src/network/network_query.cpp @@ -8,12 +8,10 @@ /** @file network_query.cpp Query part of the network protocol. */ #include "../stdafx.h" + #include "core/network_game_info.h" #include "network_query.h" #include "network_gamelist.h" -#include "../error.h" - -#include "table/strings.h" #include "../safeguards.h" diff --git a/src/network/network_stun.cpp b/src/network/network_stun.cpp index 1ba167b882..9424ea0221 100644 --- a/src/network/network_stun.cpp +++ b/src/network/network_stun.cpp @@ -8,8 +8,8 @@ /** @file network_stun.cpp STUN sending/receiving part of the network protocol. */ #include "../stdafx.h" + #include "../debug.h" -#include "network.h" #include "network_coordinator.h" #include "network_stun.h" diff --git a/src/network/network_turn.cpp b/src/network/network_turn.cpp index ce5a57128b..6ba9211cf0 100644 --- a/src/network/network_turn.cpp +++ b/src/network/network_turn.cpp @@ -8,14 +8,11 @@ /** @file network_turn.cpp TURN sending/receiving part of the network protocol. */ #include "../stdafx.h" + #include "../debug.h" -#include "../error.h" -#include "../strings_func.h" #include "network_coordinator.h" #include "network_turn.h" -#include "table/strings.h" - #include "../safeguards.h" /** Connect to the TURN server. */ diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp index 246a5525b1..ed318b92d2 100644 --- a/src/network/network_udp.cpp +++ b/src/network/network_udp.cpp @@ -13,21 +13,10 @@ */ #include "../stdafx.h" -#include "../timer/timer_game_calendar.h" -#include "../map_func.h" + #include "../debug.h" -#include "core/network_game_info.h" -#include "network_gamelist.h" #include "network_internal.h" #include "network_udp.h" -#include "network.h" -#include "../core/endian_func.hpp" -#include "../company_base.h" -#include "../rev.h" -#include "../newgrf_text.h" -#include "../strings_func.h" - -#include "table/strings.h" #include "core/udp.h"