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(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
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@@ -240,7 +240,7 @@ typedef struct TreeListEnt {
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static void DrawTile_Trees(TileInfo *ti)
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{
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byte m2;
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uint16 m2;
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const uint32 *s;
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const byte *d;
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byte z;
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@@ -459,7 +459,8 @@ static void TileLoopTreesAlps(uint tile)
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static void TileLoop_Trees(uint tile)
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{
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byte m5, m2;
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byte m5;
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uint16 m2;
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static const TileIndexDiff _tileloop_trees_dir[] = {
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TILE_XY(-1,-1),
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@@ -482,7 +483,7 @@ static void TileLoop_Trees(uint tile)
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/* increase counter */
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{
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byte m2 = _map2[tile];
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uint16 m2 = _map2[tile];
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_map2[tile] = m2 = (m2 & 0xF0) | ((m2+1)&0xF);
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if (m2 & 0xF)
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return;
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