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(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
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@@ -1383,10 +1383,10 @@ bool LoadOldSaveGame(const char *file)
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// copy sections of it to our datastructures.
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map_size = MapSize();
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memcpy(_map_owner, m->map_owner, map_size);
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memcpy(_map2, m->map2, map_size);
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memcpy(_map_type_and_height, m->map_type_and_height, map_size);
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memcpy(_map5, m->map5, map_size);
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for (i = 0; i != map_size; i++) {
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_map2[i] = m->map2[i];
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_map3_lo[i] = m->map3[i] & 0xFF;
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_map3_hi[i] = m->map3[i] >> 8;
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}
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