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(svn r2984) Use adequate types, this should aid portability a bit
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@@ -828,7 +828,8 @@ static void CompanyLeagueWndProc(Window *w, WindowEvent *e)
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case WE_PAINT: {
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Player *p;
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Player *plist[MAX_PLAYERS];
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size_t pl_num, i;
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uint pl_num;
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uint i;
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DrawWindowWidgets(w);
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