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(svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}
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@@ -847,8 +847,8 @@ int32 CmdBuildShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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v->owner = _current_player;
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v->tile = tile;
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x = TileX(tile) * TILE_SIZE + 8;
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y = TileY(tile) * TILE_SIZE + 8;
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x = TileX(tile) * TILE_SIZE + TILE_SIZE / 2;
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y = TileY(tile) * TILE_SIZE + TILE_SIZE / 2;
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v->x_pos = x;
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v->y_pos = y;
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v->z_pos = GetSlopeZ(x,y);
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