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(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
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@@ -1120,20 +1120,20 @@ static char *GetSpecialPlayerNameString(char *buff, int ind, const int64 *argv,
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}
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/* town name? */
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if (IS_INT_INSIDE(ind - 6, 0, SPECSTR_TOWNNAME_LAST-SPECSTR_TOWNNAME_START + 1)) {
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if (IsInsideMM(ind - 6, 0, SPECSTR_TOWNNAME_LAST-SPECSTR_TOWNNAME_START + 1)) {
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buff = GetSpecialTownNameString(buff, ind - 6, GetInt32(&argv), last);
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return strecpy(buff, " Transport", last);
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}
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/* language name? */
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if (IS_INT_INSIDE(ind, (SPECSTR_LANGUAGE_START - 0x70E4), (SPECSTR_LANGUAGE_END - 0x70E4) + 1)) {
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if (IsInsideMM(ind, (SPECSTR_LANGUAGE_START - 0x70E4), (SPECSTR_LANGUAGE_END - 0x70E4) + 1)) {
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int i = ind - (SPECSTR_LANGUAGE_START - 0x70E4);
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return strecpy(buff,
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i == _dynlang.curr ? _langpack->own_name : _dynlang.ent[i].name, last);
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}
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/* resolution size? */
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if (IS_INT_INSIDE(ind, (SPECSTR_RESOLUTION_START - 0x70E4), (SPECSTR_RESOLUTION_END - 0x70E4) + 1)) {
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if (IsInsideMM(ind, (SPECSTR_RESOLUTION_START - 0x70E4), (SPECSTR_RESOLUTION_END - 0x70E4) + 1)) {
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int i = ind - (SPECSTR_RESOLUTION_START - 0x70E4);
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buff += snprintf(
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buff, last - buff + 1, "%dx%d", _resolutions[i][0], _resolutions[i][1]
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@@ -1142,7 +1142,7 @@ static char *GetSpecialPlayerNameString(char *buff, int ind, const int64 *argv,
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}
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/* screenshot format name? */
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if (IS_INT_INSIDE(ind, (SPECSTR_SCREENSHOT_START - 0x70E4), (SPECSTR_SCREENSHOT_END - 0x70E4) + 1)) {
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if (IsInsideMM(ind, (SPECSTR_SCREENSHOT_START - 0x70E4), (SPECSTR_SCREENSHOT_END - 0x70E4) + 1)) {
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int i = ind - (SPECSTR_SCREENSHOT_START - 0x70E4);
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return strecpy(buff, GetScreenshotFormatDesc(i), last);
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}
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@@ -1168,7 +1168,7 @@ StringID RemapOldStringID(StringID s)
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case 0xA02F: return STR_SV_AIRCRAFT_NAME;
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default:
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if (IS_INT_INSIDE(s, 0x300F, 0x3030)) {
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if (IsInsideMM(s, 0x300F, 0x3030)) {
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return s - 0x300F + STR_SV_STNAME;
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} else {
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return s;
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