diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 3ad2b235fa..e82e8cbbaa 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -889,7 +889,11 @@ static void FloodVehicle(Vehicle *v) case VEH_TRAIN: if (IsFrontEngine(v)) { pass += 4; // driver + /* FreeTrainTrackReservation() calls GetVehicleTrackdir() that doesn't like crashed vehicles. + * In this case, v->direction matches v->u.rail.track, so we can do this (it wasn't crashed before) */ + v->vehstatus &= ~VS_CRASHED; FreeTrainTrackReservation(v); + v->vehstatus |= VS_CRASHED; } v->u.rail.crash_anim_pos = 4000; // max 4440, disappear pretty fast InvalidateWindowClassesData(WC_TRAINS_LIST, 0);