From bb276ef5a9e93b3a043dc080b8135269fce14ca0 Mon Sep 17 00:00:00 2001
From: truelight <truelight@openttd.org>
Date: Sun, 23 Jan 2005 13:30:02 +0000
Subject: [PATCH] (svn r1612) -Fix: made sure that ->next pointers are set to
 NULL

---
 order_cmd.c | 1 +
 vehicle.c   | 2 ++
 2 files changed, 3 insertions(+)

diff --git a/order_cmd.c b/order_cmd.c
index f1d4cce2d4..b0e638cb5e 100644
--- a/order_cmd.c
+++ b/order_cmd.c
@@ -89,6 +89,7 @@ static Order *AllocateOrder(void)
 			uint index = order->index;
 			memset(order, 0, sizeof(Order));
 			order->index = index;
+			order->next = NULL;
 			return order;
 		}
 	}
diff --git a/vehicle.c b/vehicle.c
index bc230838c6..912357e7f8 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -192,6 +192,8 @@ static Vehicle *InitializeVehicle(Vehicle *v)
 	v->next = NULL;
 	v->next_hash = 0xffff;
 	v->string_id = 0;
+	v->next_shared = NULL;
+	v->prev_shared = NULL;
 	/* random_bits is used to pick out a random sprite for vehicles
 	    which are technical the same (newgrf stuff).
 	   Because RandomRange() results in desyncs, and because it does