diff --git a/docs/landscape_grid.html b/docs/landscape_grid.html
index b2ee8293e2..d7c7326aa1 100644
--- a/docs/landscape_grid.html
+++ b/docs/landscape_grid.html
@@ -246,7 +246,7 @@ the array so you can quickly see what is used and what is not.
OOOO OOOO OOOO OOOO |
OOOO OOOX |
OOOO OOOO |
- 0000 OOO0 |
+ OOXX OOOO |
OOOO OOOO |
OOOO OOOO |
OOOO OOOO OOOO OOOO |
@@ -254,23 +254,23 @@ the array so you can quickly see what is used and what is not.
canal, river |
XXXX XXXX |
- 0000 OOOO |
+ OOXX OOOO |
shore |
OOOO OOOO |
- 0001 OOOO |
+ OOXX OOOO |
lock |
OOOO OOOO |
- 0010 XXXX |
+ OOXX XXXX |
shipdepot |
XXXX XXXX XXXX XXXX |
OOOO OOOO |
- 0011 OOXX |
+ OOXX OOXX |
8 |
diff --git a/src/water_map.h b/src/water_map.h
index c21029b670..bdc245f999 100644
--- a/src/water_map.h
+++ b/src/water_map.h
@@ -17,7 +17,7 @@
* Bit field layout of m5 for water tiles.
*/
static constexpr uint8_t WBL_TYPE_BEGIN = 4; ///< Start of the 'type' bitfield.
-static constexpr uint8_t WBL_TYPE_COUNT = 4; ///< Length of the 'type' bitfield.
+static constexpr uint8_t WBL_TYPE_COUNT = 2; ///< Length of the 'type' bitfield.
static constexpr uint8_t WBL_LOCK_ORIENT_BEGIN = 0; ///< Start of lock orientation bitfield.
static constexpr uint8_t WBL_LOCK_ORIENT_COUNT = 2; ///< Length of lock orientation bitfield.