mirror of https://github.com/OpenTTD/OpenTTD
(svn r3054) Remove the unsused function GetNumRailtypes()
parent
60882b29c8
commit
b85da4fef2
15
player.h
15
player.h
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@ -219,21 +219,6 @@ static inline bool IsLocalPlayer(void)
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return _local_player == _current_player;
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return _local_player == _current_player;
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}
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}
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/** Returns the number of rail types the player can build
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* @param *p Player in question
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*/
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static inline int GetNumRailtypes(const Player *p)
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{
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int num = 0;
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int i;
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for (i = 0; i < (int)sizeof(p->avail_railtypes) * 8; i++)
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if (HASBIT(p->avail_railtypes, i)) num++;
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assert(num <= RAILTYPE_END);
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return num;
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}
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byte GetPlayerRailtypes(int p);
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byte GetPlayerRailtypes(int p);
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/** Finds out if a Player has a certain railtype available
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/** Finds out if a Player has a certain railtype available
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