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(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.
I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;)
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@@ -8,7 +8,7 @@
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enum {
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SAVEGAME_MAJOR_VERSION = 4,
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SAVEGAME_MINOR_VERSION = 2,
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SAVEGAME_MINOR_VERSION = 3,
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SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
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};
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