1
0
Fork 0

(svn r7333) -Codechange: [win32] Extend the OTTD2FS and FS2OTTD functions to also accept conversions

into a predefined buffer insted of using the static (global) buffer. This is useful if
 the converted value will be used later on; no need to copy it somewhere else to save it.
-CodeChange: [win32] Added appropiate macros WIDE_TO_MB_BUFFER, MB_TO_WIDE_BUFFER next to
 existing WIDE_TO_MB and MB_TO_WIDE that only do work when UNICODE is defined, saves
 #ifdefs all over the place
release/0.5
Darkvater 2006-12-03 17:47:53 +00:00
parent 5fffa66b71
commit b789cacb40
3 changed files with 230 additions and 97 deletions

View File

@ -34,6 +34,170 @@ enum {
SHADOW_COLOUR = 2,
};
#ifdef WIN32
#include <windows.h>
#include <tchar.h>
#include <shlobj.h> // SHGetFolderPath
#include "win32.h"
#define FONT_DIR_NT "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"
#define FONT_DIR_9X "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Fonts"
static FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
{
FT_Error err = FT_Err_Cannot_Open_Resource;
HKEY hKey;
LONG ret;
TCHAR vbuffer[MAX_PATH], dbuffer[256];
char *font_path;
uint index;
/* On windows NT (2000, NT3.5, XP, etc.) the fonts are stored in the,
* "Windows NT" key, on Windows 9x in the Windows key. To save us having
* to retrieve the windows version, we'll just query both */
ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_NT), 0, KEY_READ, &hKey);
if (ret != ERROR_SUCCESS) ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_9X), 0, KEY_READ, &hKey);
if (ret != ERROR_SUCCESS) {
DEBUG(freetype, 0) ("Cannot open registry key HKLM\\SOFTWARE\\Microsoft\\Windows (NT)\\CurrentVersion\\Fonts");
return err;
}
for (index = 0;; index++) {
char *s;
uint vbuflen = lengthof(vbuffer);
uint dbuflen = lengthof(dbuffer);
ret = RegEnumValue(hKey, index, vbuffer, &vbuflen, NULL, NULL, dbuffer, &dbuflen);
if (ret != ERROR_SUCCESS) break;
/* The font names in the registry are of the following 3 forms:
* - ADMUI3.fon
* - Book Antiqua Bold (TrueType)
* - Batang & BatangChe & Gungsuh & GungsuhChe (TrueType)
* We will strip the font-type '()' if any and work with the font name
* itself, which must match exactly; if...
* TTC files, font files which contain more than one font are seperated
* byt '&'. Our best bet will be to do substr match for the fontname
* and then let FreeType figure out which index to load */
s = _tcschr(vbuffer, '(');
if (s != NULL) s[-1] = '\0';
if (_tcschr(vbuffer, '&') == NULL) {
if (_tcsicmp(vbuffer, font_name) == 0) break;
} else {
if (_tcsstr(vbuffer, font_name) != NULL) break;
}
}
if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_FONTS, NULL, SHGFP_TYPE_CURRENT, vbuffer))) {
DEBUG(freetype, 0) ("SHGetFolderPath cannot return fonts directory");
goto folder_error;
}
/* Some fonts are contained in .ttc files, TrueType Collection fonts. These
* contain multiple fonts inside this single file. GetFontData however
* returns the whole file, so we need to check each font inside to get the
* proper font. If not found, we will use the last font in the ttc.
* Also note that FreeType does not support UNICODE filesnames! */
#if defined(UNICODE)
font_path = malloc(MAX_PATH);
font_path = convert_from_fs(vbuffer, font_path, MAX_PATH);
#else
font_path = vbuffer;
#endif
ttd_strlcat(font_path, "\\", MAX_PATH);
ttd_strlcat(font_path, WIDE_TO_MB(dbuffer), MAX_PATH);
index = 0;
do {
err = FT_New_Face(_library, font_path, index, face);
if (err != FT_Err_Ok) break;
if (strncasecmp(font_name, (*face)->family_name, strlen((*face)->family_name)) == 0) break;
err = FT_Err_Cannot_Open_Resource;
} while (++index != (*face)->num_faces);
#if defined(UNICODE)
free(font_path);
#endif
folder_error:
RegCloseKey(hKey);
return err;
}
#else
# ifdef WITH_FONTCONFIG
static FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
{
FT_Error err = FT_Err_Cannot_Open_Resource;
if (!FcInit()) {
ShowInfoF("Unable to load font configuration");
} else {
FcPattern *match;
FcPattern *pat;
FcFontSet *fs;
FcResult result;
char *font_style;
char *font_family;
/* Split & strip the font's style */
font_family = strdup(font_name);
font_style = strchr(font_family, ',');
if (font_style != NULL) {
font_style[0] = '\0';
font_style++;
while (*font_style == ' ' || *font_style == '\t') font_style++;
}
/* Resolve the name and populate the information structure */
pat = FcNameParse((FcChar8*)font_family);
if (font_style != NULL) FcPatternAddString(pat, FC_STYLE, (FcChar8*)font_style);
FcConfigSubstitute(0, pat, FcMatchPattern);
FcDefaultSubstitute(pat);
fs = FcFontSetCreate();
match = FcFontMatch(0, pat, &result);
if (fs != NULL && match != NULL) {
int i;
FcChar8 *family;
FcChar8 *style;
FcChar8 *file;
FcFontSetAdd(fs, match);
for (i = 0; err != FT_Err_Ok && i < fs->nfont; i++) {
/* Try the new filename */
if (FcPatternGetString(fs->fonts[i], FC_FILE, 0, &file) == FcResultMatch &&
FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch &&
FcPatternGetString(fs->fonts[i], FC_STYLE, 0, &style) == FcResultMatch) {
/* The correct style? */
if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue;
/* Font config takes the best shot, which, if the family name is spelled
* wrongly a 'random' font, so check whether the family name is the
* same as the supplied name */
if (strcasecmp(font_family, (char*)family) == 0) {
err = FT_New_Face(_library, (char *)file, 0, face);
}
}
}
}
free(font_family);
FcPatternDestroy(pat);
FcFontSetDestroy(fs);
FcFini();
}
return error;
}
# else
FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) {return FT_Err_Cannot_Open_Resource;}
# endif /* WITH_FONTCONFIG */
#endif
/**
* Loads the freetype font.
@ -48,76 +212,17 @@ static void LoadFreeTypeFont(const char *font_name, FT_Face *face, const char *t
if (strlen(font_name) == 0) return;
error = FT_New_Face(_library, font_name, 0, face);
#ifdef WITH_FONTCONFIG
/* Failed to load the font, so try it with fontconfig */
if (error != FT_Err_Ok) {
if (!FcInit()) {
ShowInfoF("Unable to load font configuration");
} else {
FcPattern *match;
FcPattern *pat;
FcFontSet *fs;
FcResult result;
char *font_style;
char *font_family;
/* Split & strip the font's style */
font_family = strdup(font_name);
font_style = strchr(font_family, ',');
if (font_style != NULL) {
font_style[0] = '\0';
font_style++;
while (*font_style == ' ' || *font_style == '\t') font_style++;
}
if (error != FT_Err_Ok) error = GetFontByFaceName(font_name, face);
/* Resolve the name and populate the information structure */
pat = FcNameParse((FcChar8*)font_family);
if (font_style != NULL) FcPatternAddString(pat, FC_STYLE, (FcChar8*)font_style);
FcConfigSubstitute(0, pat, FcMatchPattern);
FcDefaultSubstitute(pat);
fs = FcFontSetCreate();
match = FcFontMatch(0, pat, &result);
if (fs != NULL && match != NULL) {
int i;
FcChar8 *family;
FcChar8 *style;
FcChar8 *file;
FcFontSetAdd(fs, match);
for (i = 0; error != FT_Err_Ok && i < fs->nfont; i++) {
/* Try the new filename */
if (FcPatternGetString(fs->fonts[i], FC_FILE, 0, &file) == FcResultMatch &&
FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch &&
FcPatternGetString(fs->fonts[i], FC_STYLE, 0, &style) == FcResultMatch) {
/* The correct style? */
if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue;
/* Font config takes the best shot, which, if the family name is spelled
* wrongly a 'random' font, so check whether the family name is the
* same as the supplied name */
if (strcasecmp(font_family, (char*)family) == 0) {
error = FT_New_Face(_library, (char *)file, 0, face);
}
}
}
}
free(font_family);
FcPatternDestroy(pat);
FcFontSetDestroy(fs);
FcFini();
}
}
#endif
if (error == FT_Err_Ok) {
DEBUG(freetype, 2) ("Requested font '%s', found '%s %s'", font_name, (*face)->family_name, (*face)->style_name);
/* Attempt to select the unicode character map */
error = FT_Select_Charmap(*face, ft_encoding_unicode);
if (error == FT_Err_Ok) {
/* Success */
return;
} else if (error == FT_Err_Invalid_CharMap_Handle) {
if (error == FT_Err_Ok) return; // Success
if (error == FT_Err_Invalid_CharMap_Handle) {
/* Try to pick a different character map instead. We default to
* the first map, but platform_id 0 encoding_id 0 should also
* be unicode (strange system...) */

77
win32.c
View File

@ -368,14 +368,10 @@ static INT_PTR CALLBACK CrashDialogFunc(HWND wnd,UINT msg,WPARAM wParam,LPARAM l
switch (msg) {
case WM_INITDIALOG: {
#if defined(UNICODE)
# define crash_msg crash_msgW
TCHAR crash_msgW[8096];
MultiByteToWideChar(CP_ACP, 0, _crash_msg, -1, crash_msgW, lengthof(crash_msgW));
#else
# define crash_msg _crash_msg
wchar_t crash_msgW[8096];
#endif
SetDlgItemText(wnd, 10, _crash_desc);
SetDlgItemText(wnd, 11, crash_msg);
SetDlgItemText(wnd, 11, MB_TO_WIDE_BUFFER(_crash_msg, crash_msgW, lengthof(crash_msgW)));
SendDlgItemMessage(wnd, 11, WM_SETFONT, (WPARAM)GetStockObject(ANSI_FIXED_FONT), FALSE);
SetWndSize(wnd, -1);
} return TRUE;
@ -917,7 +913,7 @@ void DeterminePaths(void)
_path.personal_dir = _path.game_data_dir = cfg = malloc(MAX_PATH);
GetCurrentDirectoryW(MAX_PATH - 1, path);
WideCharToMultiByte(CP_UTF8, 0, path, -1, cfg, MAX_PATH, NULL, NULL);
convert_from_fs(path, cfg, MAX_PATH);
cfg[0] = toupper(cfg[0]);
s = strchr(cfg, '\0');
@ -1037,37 +1033,62 @@ int64 GetTS(void)
return (__int64)(value * freq);
}
/** Convert from OpenTTD's encoding to that of the local environment
* First convert from UTF8 to wide-char, then to local
/** Convert from OpenTTD's encoding to that of the local environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide-char
* @param name pointer to a valid string that will be converted
* @return pointer to a new stringbuffer that contains the converted string */
const wchar_t *OTTD2FS(const char *name)
* @param utf16_buf pointer to a valid wide-char buffer that will receive the
* converted string
* @param buflen length in wide characters of the receiving buffer
* @return pointer to utf16_buf. If conversion fails the string is of zero-length */
wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen)
{
static wchar_t ucs2_buf[MAX_PATH];
int len;
len = MultiByteToWideChar(CP_UTF8, 0, name, -1, ucs2_buf, lengthof(ucs2_buf));
int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, utf16_buf, buflen);
if (len == 0) {
DEBUG(misc, 0) ("[utf8] Error converting '%s'. Errno %d", name, GetLastError());
return L"";
utf16_buf[0] = '\0';
}
return (const wchar_t*)ucs2_buf;
return utf16_buf;
}
/** Convert to OpenTTD's encoding from that of the local environment
/** Convert from OpenTTD's encoding to that of the local environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide-char.
* The returned value's contents can only be guaranteed until the next call to
* this function. So if the value is needed for anything else, use convert_from_fs
* @param name pointer to a valid string that will be converted
* @return pointer to a new stringbuffer that contains the converted string */
* @return pointer to the converted string; if failed string is of zero-length */
const wchar_t *OTTD2FS(const char *name)
{
static wchar_t utf16_buf[MAX_PATH];
return convert_to_fs(name, utf16_buf, lengthof(utf16_buf));
}
/** Convert to OpenTTD's encoding from that of the local environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide-char
* @param name pointer to a valid string that will be converted
* @param utf8_buf pointer to a valid buffer that will receive the converted string
* @param buflen length in characters of the receiving buffer
* @return pointer to utf8_buf. If conversion fails the string is of zero-length */
char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen)
{
int len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, buflen, NULL, NULL);
if (len == 0) {
DEBUG(misc, 0) ("[utf8] Error converting string. Errno %d", GetLastError());
utf8_buf[0] = '\0';
}
return utf8_buf;
}
/** Convert to OpenTTD's encoding from that of the local environment in
* UNICODE. OpenTTD encoding is UTF8, local is wide-char.
* The returned value's contents can only be guaranteed until the next call to
* this function. So if the value is needed for anything else, use convert_from_fs
* @param name pointer to a valid string that will be converted
* @return pointer to the converted string; if failed string is of zero-length */
const char *FS2OTTD(const wchar_t *name)
{
static char utf8_buf[512];
int len;
len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, lengthof(utf8_buf), NULL, NULL);
if (len == 0) {
DEBUG(misc, 0) ("[utf8] Error converting string. Errno %d", GetLastError());
return "";
}
return (const char*)utf8_buf;
return convert_from_fs(name, utf8_buf, lengthof(utf8_buf));
}

15
win32.h
View File

@ -8,12 +8,19 @@ bool MyShowCursor(bool show);
typedef void (*Function)(int);
bool LoadLibraryList(Function proc[], const char *dll);
char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen);
wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen);
#if defined(UNICODE)
# define MB_TO_WIDE(x) OTTD2FS(x)
# define WIDE_TO_MB(x) FS2OTTD(x)
# define MB_TO_WIDE(str) OTTD2FS(str)
# define MB_TO_WIDE_BUFFER(str, buffer, buflen) convert_to_fs(str, buffer, buflen)
# define WIDE_TO_MB(str) FS2OTTD(str)
# define WIDE_TO_MB_BUFFER(str, buffer, buflen) convert_from_fs(str, buffer, buflen)
#else
# define MB_TO_WIDE(x) (x)
# define WIDE_TO_MB(x) (x)
# define MB_TO_WIDE(str) (str)
# define MB_TO_WIDE_BUFFER(str, buffer, buflen) (str)
# define WIDE_TO_MB(str) (str)
# define WIDE_TO_MB_BUFFER(str, buffer, buflen) (str)
#endif
#endif /* WIN32_H */