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(svn r1090) -Fix: Made the _openttd_revision variable global, and with that

hopefully killed the windows-revision problem. If WITH_REV is defined, 
for both Windows as *nix system _openttd_revision is filled with normal 
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
This commit is contained in:
truelight
2004-12-14 20:27:00 +00:00
parent 52aeaebde0
commit b6c74c1c20
9 changed files with 26 additions and 53 deletions

View File

@@ -20,15 +20,6 @@ static byte *_langpack;
static uint _langtab_num[32]; // Offset into langpack offs
static uint _langtab_start[32]; // Offset into langpack offs
#ifdef WITH_REV_HACK
#define WITH_REV
const char _openttd_revision[] = WITH_REV_HACK;
#else
#ifdef WITH_REV
extern const char _openttd_revision[];
#endif
#endif
typedef byte *PlayerNameGeneratorProc(byte *buffr);
typedef struct {