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(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined, for both Windows as *nix system _openttd_revision is filled with normal info, else _openttd_revision is set to 'norev000' -Fix: Small possible server-crash
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@@ -47,15 +47,6 @@ enum {
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static NetworkGameList *_selected_item = NULL;
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static int8 _selected_company_item = -1;
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#ifdef WITH_REV_HACK
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#define WITH_REV
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const char _openttd_revision[] = WITH_REV_HACK;
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#else
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#ifdef WITH_REV
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extern char _openttd_revision[];
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#endif
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#endif
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// Truncates a string to max_width (via GetStringWidth) and adds 3 dots
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// at the end of the name.
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static void NetworkTruncateString(char *name, const int max_width)
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