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(svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies

This commit is contained in:
tron
2005-07-01 14:05:44 +00:00
parent cd8d2643d3
commit b64c9b8b1f
6 changed files with 64 additions and 68 deletions

View File

@@ -7,7 +7,6 @@
#include "command.h"
#include "pathfind.h"
#include "station.h"
#include "gfx.h"
#include "news.h"
#include "engine.h"
#include "gui.h"
@@ -41,17 +40,6 @@ void DrawShipEngine(int x, int y, int engine, uint32 image_ormod)
DrawSprite((6 + _ship_sprites[spritenum]) | image_ormod, x, y);
}
void DrawShipEngineInfo(int engine, int x, int y, int maxw)
{
const ShipVehicleInfo *svi = ShipVehInfo(engine);
SetDParam(0, svi->base_cost * (_price.ship_base>>3)>>5);
SetDParam(1, svi->max_speed * 10 >> 5);
SetDParam(2, _cargoc.names_long_p[svi->cargo_type]);
SetDParam(3, svi->capacity);
SetDParam(4, svi->running_cost * _price.ship_running >> 8);
DrawStringMultiCenter(x, y, STR_982E_COST_MAX_SPEED_CAPACITY, maxw);
}
int GetShipImage(const Vehicle *v, byte direction)
{
int spritenum = v->spritenum;