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(svn r2759) Remove unused #includes and files
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2
misc.c
2
misc.c
@@ -5,12 +5,10 @@
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#include "functions.h"
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#include "player.h"
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#include "string.h"
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#include "strings.h" // XXX GetParam*
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "map.h"
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#include "vehicle.h"
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#include "assert.h"
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#include "saveload.h"
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#include "network.h"
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#include "network_data.h"
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1
signs.c
1
signs.c
@@ -8,7 +8,6 @@
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#include "signs.h"
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#include "saveload.h"
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#include "command.h"
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#include "strings.h"
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#include "variables.h"
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enum {
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@@ -1,10 +0,0 @@
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/* $Id$ */
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// stdafx.cpp : source file that includes just the standard includes
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// strgen.pch will be the pre-compiled header
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// stdafx.obj will contain the pre-compiled type information
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#include "stdafx.h"
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// TODO: reference any additional headers you need in STDAFX.H
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// and not in this file
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@@ -1,24 +0,0 @@
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/* $Id$ */
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_)
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#define AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#include <stdio.h>
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// TODO: reference additional headers your program requires here
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_)
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