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(svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
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@@ -164,11 +164,11 @@ static void Place_LandInfo(TileIndex tile)
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DEBUG(misc, 0) ("TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile));
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DEBUG(misc, 0) ("TILE: %d ", tile);
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DEBUG(misc, 0) ("_type_height = %#x", _m[tile].type_height);
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DEBUG(misc, 0) ("m1 = %#x", _m[tile].m1);
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DEBUG(misc, 0) ("m2 = %#x", _m[tile].m2);
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DEBUG(misc, 0) ("m3 = %#x", _m[tile].m3);
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DEBUG(misc, 0) ("m4 = %#x", _m[tile].m4);
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DEBUG(misc, 0) ("m5 = %#x", _m[tile].m5);
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DEBUG(misc, 0) ("owner = %#x", _m[tile].owner);
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#endif
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}
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