mirror of https://github.com/OpenTTD/OpenTTD
Cleanup: remove IConsoleWarning/IConsoleError helpers
Both did not support format parameters, so in many places IConsolePrint(CC_ERROR, "message") was used with a style different from what IConsoleError would do.pull/9370/head
parent
efd4ba4797
commit
b280a3a0ed
|
@ -144,26 +144,6 @@ void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...)
|
||||||
IConsolePrint(colour_code, buf);
|
IConsolePrint(colour_code, buf);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* It is possible to print warnings to the console. These are mostly
|
|
||||||
* errors or mishaps, but non-fatal. You need at least a level 1 (developer) for
|
|
||||||
* debugging messages to show up
|
|
||||||
*/
|
|
||||||
void IConsoleWarning(const char *string)
|
|
||||||
{
|
|
||||||
if (_settings_client.gui.developer == 0) return;
|
|
||||||
IConsolePrintF(CC_WARNING, "WARNING: %s", string);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* It is possible to print error information to the console. This can include
|
|
||||||
* game errors, or errors in general you would want the user to notice
|
|
||||||
*/
|
|
||||||
void IConsoleError(const char *string)
|
|
||||||
{
|
|
||||||
IConsolePrintF(CC_ERROR, "ERROR: %s", string);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Change a string into its number representation. Supports
|
* Change a string into its number representation. Supports
|
||||||
* decimal and hexadecimal numbers as well as 'on'/'off' 'true'/'false'
|
* decimal and hexadecimal numbers as well as 'on'/'off' 'true'/'false'
|
||||||
|
|
|
@ -47,8 +47,6 @@ static inline void IConsolePrint(TextColour colour_code, const T &format, A firs
|
||||||
}
|
}
|
||||||
|
|
||||||
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
|
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
|
||||||
void IConsoleWarning(const char *string);
|
|
||||||
void IConsoleError(const char *string);
|
|
||||||
|
|
||||||
/* Parser */
|
/* Parser */
|
||||||
void IConsoleCmdExec(const char *cmdstr, const uint recurse_count = 0);
|
void IConsoleCmdExec(const char *cmdstr, const uint recurse_count = 0);
|
||||||
|
|
Loading…
Reference in New Issue