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(svn r10188) -Codechange: make it a little easier to load a savegame from the console:

-g <absolute path>
 -g <relative path from current working directory>
 -g <relative path from within the savegame directory>
This commit is contained in:
rubidium
2007-06-17 20:09:05 +00:00
parent 6d9393cb60
commit b2799961bc
4 changed files with 12 additions and 6 deletions

View File

@@ -279,7 +279,7 @@ FILE *FioFOpenFileSp(const char *filename, const char *mode, Searchpath sp, Subd
FILE *f = NULL;
char buf[MAX_PATH];
if (subdir == BASE_DIR) {
if (subdir == NO_DIRECTORY) {
ttd_strlcpy(buf, filename, lengthof(buf));
} else {
snprintf(buf, lengthof(buf), "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename);
@@ -301,11 +301,11 @@ FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir)
FILE *f = NULL;
Searchpath sp;
assert(subdir < NUM_SUBDIRS);
assert(subdir < NUM_SUBDIRS || subdir == NO_DIRECTORY);
FOR_ALL_SEARCHPATHS(sp) {
f = FioFOpenFileSp(filename, mode, sp, subdir);
if (f != NULL || subdir == 0) break;
if (f != NULL || subdir == NO_DIRECTORY) break;
}
return f;